AI Insights · Timothy · April 2023
Top 5 Gacha Games on Android in Belgium for Q1 2023
Explore the performance of the top 5 gacha games on the Android platform in Belgium during the first quarter of 2023, based on data from Sensor Tower.
During the first quarter of 2023, the top gacha games on the Android platform in Belgium showcased varying trends in terms of revenue, downloads, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
RAID: Shadow Legends saw its weekly revenue peak at around $21K in late December, with fluctuations throughout the quarter, ending March with approximately $12.8K. Weekly downloads started at 1.1K in late December, experiencing a gradual decline to around 669 by the end of March. Active users showed a slight decrease from 3.4K to 2.8K over the same period.
Empires & Puzzles: Match-3 RPG experienced a revenue peak of around $13.6K during the last week of December, with a notable dip to $9.1K mid-March before rising again to $12.4K by the end of the quarter. Downloads varied significantly, peaking at 167 in late January but dropping to around 72 by the end of March. Active users decreased steadily from 4.5K to 3.5K over the quarter.
Rise of Kingdoms: Lost Crusade maintained relatively stable revenue, with a peak of $13.1K in mid-March and a low of $8.3K at the end of the quarter. Downloads were highest at 1.8K in early January, declining to around 765 by the end of March. Active users showed a gradual decline from 8.1K in early January to 6.5K by the end of March.
Genshin Impact had a significant revenue peak of $23.4K in late December, experiencing a substantial dip to $4.5K mid-March and ending the quarter at $6.7K. Downloads peaked at 2.3K in late January, decreasing to around 1K by the end of March. The game maintained a relatively stable active user base, fluctuating around 23K to 25K throughout the quarter.
Guns of Glory: Lost Island exhibited a peak revenue of $11K in late January, with a decline to $7.8K by the end of March. Downloads showed fluctuations, peaking at 500 in mid-January and dropping to 59 by the end of March. Active users decreased from 1.8K in late January to around 686 by the end of the quarter.
For more detailed insights into the performance of these games and other mobile applications, visit Sensor Tower.